Devlog#2 Combat
So Welcome again to Dev#2 of "Summoner's Tale" Devlog
So next step is making some combat it is an action game after all :D
So first i made a dashing ability for dodging enemies attacks
And made these two enemies based on the same state machine system which have three states each with it's behaviour
Idle Chase Fight
Enemy1 "Two Handed Sword Knight"
Enemy2 "Lightning Wizard"
These enemies feels good but I am thinking of making more behavioral enemies which has one behavior only Megaman X series filled with them and many other games and they are simple but give the game a lot of fun...
Till next time have a good day
If you like the project please share and keep in touch to see coming blogs
Summoner's Tale
Summoner's Tale is 2.5D Action Platform Game Developed in Unity
Status | In development |
Author | Negm |
Genre | Platformer, Action |
Tags | Monsters, Unity |
More posts
- Devlog#3 MonstersOct 16, 2021
- Devlog#1: The IdeaOct 08, 2021
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